TY - GEN
T1 - Network coding
T2 - 2006 40th Annual Conference on Information Sciences and Systems, CISS 2006
AU - Langberg, Michael
AU - Sprintson, Alexander
AU - Bruck, Jehoshua
PY - 2006
Y1 - 2006
N2 - In this work, we study the computational perspective of network coding, focusing on two issues. First, we address the computational complexity of finding a network code for acyclic multicast networks. Second, we address the issue of reducing the amount of computation performed by the network nodes. In particular, we consider the problem of finding a network code with the minimum possible number of encoding nodes, i.e., nodes that generate new packets by combining the packets received over incoming links. We present a deterministic algorithm that finds a feasible network code for a multicast network over an underlying graph G(V, E) in time O(|E|kh + |V|k2h2 + h4k3(k + h)), where k is the number of destinations and h is the number of packets. This improves the best known running time of O(|E|kh + |V|k2h2(k + h)) of Jaggi et al. [1] in the typical case of large communication graphs. In addition, our algorithm guarantees that the number of encoding nodes in the obtained network code is bounded by O(h 3k2). Next, we address the problem of finding a network code with the minimum number of encoding nodes in both integer and fractional coding networks. We prove that in the majority of settings this problem is NP-hard. However, we show that if h = O(1) and k = O(1) and the underlying communication graph is acyclic, then there exists an algorithm that solves this problem in polynomial time.
AB - In this work, we study the computational perspective of network coding, focusing on two issues. First, we address the computational complexity of finding a network code for acyclic multicast networks. Second, we address the issue of reducing the amount of computation performed by the network nodes. In particular, we consider the problem of finding a network code with the minimum possible number of encoding nodes, i.e., nodes that generate new packets by combining the packets received over incoming links. We present a deterministic algorithm that finds a feasible network code for a multicast network over an underlying graph G(V, E) in time O(|E|kh + |V|k2h2 + h4k3(k + h)), where k is the number of destinations and h is the number of packets. This improves the best known running time of O(|E|kh + |V|k2h2(k + h)) of Jaggi et al. [1] in the typical case of large communication graphs. In addition, our algorithm guarantees that the number of encoding nodes in the obtained network code is bounded by O(h 3k2). Next, we address the problem of finding a network code with the minimum number of encoding nodes in both integer and fractional coding networks. We prove that in the majority of settings this problem is NP-hard. However, we show that if h = O(1) and k = O(1) and the underlying communication graph is acyclic, then there exists an algorithm that solves this problem in polynomial time.
UR - http://www.scopus.com/inward/record.url?scp=44049092114&partnerID=8YFLogxK
U2 - 10.1109/CISS.2006.286590
DO - 10.1109/CISS.2006.286590
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AN - SCOPUS:44049092114
SN - 1424403502
SN - 9781424403509
T3 - 2006 IEEE Conference on Information Sciences and Systems, CISS 2006 - Proceedings
SP - 877
EP - 882
BT - 2006 IEEE Conference on Information Sciences and Systems, CISS 2006 - Proceedings
PB - Institute of Electrical and Electronics Engineers Inc.
Y2 - 22 March 2006 through 24 March 2006
ER -