Distributed computing building blocks for rational agents

Yehuda Afek, Yehonatan Ginzberg, Shir Landau Feibish, Moshe Sulamy

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Following [4] we extend and generalize the game-theoretic model of distributed computing, identifying different utility functions that encompass different potential preferences of players in a distributed system. A good distributed algorithm in the game-theoretic context is one that prohibits the agents (processors with interests) from deviating from the protocol; any deviation would result in the agent losing, i.e., reducing its utility at the end of the algorithm. We distinguish between different utility functions in the context of distributed algorithms, e.g., utilities based on communication preference, solution preference, and output preference. Given these preferences we construct two basic building blocks for game theoretic distributed algorithms, a wake-up building block resilient to any preference and in particular to the communication preference (to which previous wake-up solutions were not resilient), and a knowledge sharing building block that is resilient to any and in particular to solution and output preferences. Using the building blocks we present several new algorithms for consensus, and renaming as well as a modular presentation of the leader election algorithm of [4].

Original languageEnglish
Title of host publicationPODC 2014 - Proceedings of the 2014 ACM Symposium on Principles of Distributed Computing
PublisherAssociation for Computing Machinery
Pages406-415
Number of pages10
ISBN (Print)9781450329446
DOIs
StatePublished - 2014
Event2014 ACM Symposium on Principles of Distributed Computing, PODC 2014 - Paris, France
Duration: 15 Jul 201418 Jul 2014

Publication series

NameProceedings of the Annual ACM Symposium on Principles of Distributed Computing

Conference

Conference2014 ACM Symposium on Principles of Distributed Computing, PODC 2014
Country/TerritoryFrance
CityParis
Period15/07/1418/07/14

Keywords

  • Consensus
  • Distributed computing
  • Game theory
  • Knowledge sharing
  • Leader election
  • Message passing
  • Rational agents
  • Renaming

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