ملخص
In interactive contexts such as games and economies, it is important to take account not only of what the players believe about substantive matters (such as payoffs), but also of what they believe about the beliefs of other players. Two different but equivalent ways of dealing with this matter, the semantic and the syntactic, are set forth. Canonical and universal semantic systems are then defined and constructed, and the concepts of common knowledge and common priors formulated and characterized. The last two sections discuss relations with Bayesian games of incomplete information and their applications, and with interactive epistemology - the theory of multi-agent knowledge and belief as formulated in mathematical logic.
اللغة الأصلية | الإنجليزيّة |
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عنوان منشور المضيف | Handbook of Game Theory with Economic Applications |
المحررون | Robert Aumann, Sergiu Hart |
الفصل | 43 |
الصفحات | 1665-1686 |
عدد الصفحات | 22 |
المعرِّفات الرقمية للأشياء | |
حالة النشر | نُشِر - 2002 |
منشور خارجيًا | نعم |
سلسلة المنشورات
الاسم | Handbook of Game Theory with Economic Applications |
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مستوى الصوت | 3 |
رقم المعيار الدولي للدوريات (المطبوع) | 1574-0005 |
ملاحظة ببليوغرافية
Funding Information:*Important input from Sergiu Hart, Martin Meier, and Dubi Samet is gratefully acknowledged. *Research partially supported under NSF grant SES-9730205.